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Map impact
How each map tends to affect server population, not just how often it's played. Avg Δ is the average change in concurrent players from when a map started to when it ended, across every time it's been played — negative means the map tends to lose players, positive means it tends to gain them. Retention is the average end-vs-start population as a percentage. Best/worst Δ are the single best and single worst swings recorded for that map.
Map
Played
Avg Δ
Retention
Best / worst Δ
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